2012年3月30日星期五

diablo 3 gold ” - DON

129760628590781250_7 <a href="http://www.powerleveling.us/gold/diablo-3-us">diablo 3 gold</a>The Diablo 3 team showcase technology State of the art development Click to enter the repository of the Diablo 3 videos (8) | Screenshot (98) | Original picture (86) | Wallpaper (15) | Hair | Client download the United States on March 7 at GDC in 2012A lecture, Diablo 3, Blizzard development teams directly demonstrate the practical development of technology State of the art group jobs, speech entitled "giant Toad and zombie bears-art with science and technology architecture of the Diablo 3 again (Giant Toads and Zombie Bears:TechnicalArt Re-envisioned for Diablo 3)”。 Julian Love to listen to Blizzard's Chief Technology fine arts lecture, resolve doubts. Enhance the sense of combat? The answer is "collaboration" stressed that action in the action game often referred to "enhance the combat methods"But there's nothing you can precisely define what is" way to enhance the sense of combat ", General fine arts groups it is difficult to fit the schema of animation and special effects work. Art technology group, simply program the art of science and technology and art, belongs to the design of the intermediate role. In other words, in order to make a good game, come up with solutions, combined with technology and art.This work requires art set cooperation with the programming languages group, resources of the performance art group making special effects, programming languages group, wrote the script, and then apply it on the game. Two simple group collaboration, but views on the consolidation will spend a lot of time, development is almost equal to mark time. Art technology group doing two jobs at once, similar to the "one-stop alignment"(One-stop shopping), changing the original concept art group, more diverse and mixed, is to break the perception. (Note: one-stop shopping-you just stay a place, you can obtain all required service or product. ) By art technology groupDeath and light systems made by Blizzard art technology group system is representative of death, death system's role is to let the fighting in Diablo 3 more dramatic diablo 3 power leveling, focus in on is to combat response object. For example, even if it is the same monster, will launch a variety of attacks, random response, even if there remains of sea,Each presents a different attack actions. So if an additional 5~6 on the monster sites is what? If at the same time there are five monster in the game was down, then there will be more than 25 kinds of face, and if in the application of the Diablo 3 drugs, such as lightning or fire ball skills will have more number of elements. In the original concept of simpleSome of the changes and added new effects, again to make a new concept in the Diablo 3 on the application of this result, most representative example is the attack of light and shadow effects. Monster is attacking you, I will cover on flashing effect, if you look at one individual might find it strange. But the effect on the game it was different, because the light flashesMoment can see monsters attacked, this simply visually show the principle of action and reaction. Zombie bears and giant Toad appeared technology State of the art group of the reasons for doing things out of the toad is a witch and zombie summon skills. Concept is starting a toad attack, calling a lot of little toads, giving the enemy hurt. LaterThink it's too dull, no attack at all, later in trouble is there any more interesting or more severe methods, can enlarge Toad. Since the toad enlarged, began to stress the idea of witch summoning skill. But only a toad attack is way too simple, or I should say, even calling out is nothing like toad of Toad,With Toad's habit. Far away, the monster to eat tongue, after you apply the effect on the animation, in addition to conceptual change of the skill itself, also received very good feedback, so giant Toad decided to make this a; zombie skills too tera power leveling, again is worry the outcome of how to best present a range of attacks. Others:

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