129731937155002500_186"Zhuangao Sina game, reprint please specify the source of" Sina game veteran commentator: old introduction to nowhere: with the online gaming industry's Golden growing, many traditional industries were also attracted to the cake, some with strong capital industrial companies in a variety of forms of water games industry, capital involved in the network of this MarchIndustry, what does it mean? A few days ago, SINA game company received news that Beijing Rainbow element or face closure, and its games the sahagin, are still in operation. SINA game the first time Zhang Shuwang, Chairman of Beijing Rainbow line element, he said, because of funding strand the company faces closure, in 1 company. In recent years, due to the online gaming industry market prospects,Many industrial companies have transboundary water games, except for Rainbow elements, Gale, q-day Suzhou Sheng-feng, Shanghai Science and technology
diablo iii gold, formerly known also as traditional industries such as dream paradise. Sheng Feng under the magic key official website stops serving pages as far as the 2011 Chinese game industry report, 2011 China game market (including PC online game market, mobile online gaming market,PC games market, and so on) actual sales revenue of RMB 44.61 billion yuan, 34% increase from 2010. As the Government of the importance of cultural industries, and to promote, a series of policies introduced, Twelve-Five plan put forward for the first time "to promote cultural industries become the pillar industries of the national economy", the online gaming industry as an important part of the culture industry,Ushered in the huge opportunities for development. Traditional trades practitioners, the game industry is like a gold mining, attracting their attention. Power industry, coal mining industry
the old republic Mercenary Commendation power leveling, real estate industry, IT industry, as well as television and other entertainment industries, have been involved in the online gaming industry. For the online gaming industry, and this may be a huge cash flow impact, however, on theEnterprise itself, strong cash flow does not mean anything. 2010 famous huaxi invested in Suzhou Sheng feng, has hired a number of top game industry elite and formed their own professional development team. Its first beta of the product the magic after three months, ran away because top companies carrying official seals and sums of collective, games in the stop State������To this fate, Sheng Feng accused huaxi controlled cuts down on the back, and eventually broke up. As an emerging cultural and creative industries
swtor power leveling, and online games industry operates has its own uniqueness. In an interview, Chairman Zhang Shuwang Rainbow element expresses the hope that traditional business models in the game. But after all, is the difference between industry, this risk does notCan be estimated. For online gaming companies, behind a big tree, money is never an issue. However, the cash flow of prosperity, but make it easier for enterprises to make mistakes. Money is not a determinant of success.
Background of most of the traditional industries of online gaming companies are more willing to put money in the areas of advocacy, it is not practical to make game development. Sahagin game screenshots nowOnline game development team many, large and small, but really has the ability to make not many could survive a massive commercial products.����As a traditional online gaming companies, industry background, strong capital should be placed on attracting better talent, focus on research and development. Most critical to the success of the online gaming industry is relying on products and company's management strength. There have been many precedents to prove, Money alone to drop it out of a product may not be successful, there are a lot of objective factors and coping mechanisms, such as technology, operation and maintenance, market positioning, business decisions, and so on.����Will affect the future of a product or business. Traditional industries ' development of online gaming will not bring much change to the player, also is the game of the masses of players to pay more attention to the quality and playability,And not because this is CCTV's game and very enthusiastic. However that these traditional industries ' development of online gaming in the constant pursuit of interests at the same time, not to overlook the lack of independent research and development and the spirit of traditional Chinese culture. Online gaming in China to establish a culture of height, and guide the new trend of thought of Chinese culture.
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